Showing posts with label School. Show all posts
Showing posts with label School. Show all posts
Saturday, February 27, 2010
Emotion Exercise
It's been a while since I've posted anything, but it's also been a while since I had anything to post. Anyway here's an emotion test we did with our self caricature characters, we also did a rough lip sync in there too to prep for the real thing, which we begin animating this week. It was only a week long animation and it just so happened to fall on the week that Pre-Production for our thesis was in high gear since we had Director Steve Hickner visiting to critique our story reels. Here's the animation (requires quicktime to view):
Sunday, October 11, 2009
we found your WITNESS....
Thursday, October 8, 2009
Push/Pull Character Model
Monday, September 28, 2009
Big beginning of the Year Post
Ok, its been an intense year thus far. We've knocked out 3 animations in CA, 2 animatics in Concept, and a character design project in DFA (Drawing for Animators). So, in order to catch up on all that I'm just going to make one big post! Here we go:
Walk Cycle: given the model and rig we were to come up with a character walk cycle. I made a distracted head-in-the-clouds type walk with a stumble in there (Requires quicktime to view)

Silhouette: We had to show 3 emotions in complete silhouette, I'm not going to tell you the feelings because if you don't get it, I didn't do my job (Requires quicktime to veiw).
Waiting: We had to have a character waiting for something, this was an acting drivien excercise. Lets go to the show! (Requires quicktime to view)
DFA Silhouette and Texture:
Silhouettes: In our inaugural DFA assignment we had to draw 100 silhouettes and then find characters in them, eventually narrowing it down to 5 silhouettes and finding 3 different characters in each, and finally 5 finished designs.



Textures: For this half of the assignment we had to take 100 photographs of something that has some texture to it, like gravel or a stuccoed wall, and find 30 characters in those photos, and finally bring 5 to refinement:
Character Model Sheet: In all of the madness of our DFA project we were supposed to find a character we could use for our big animation this semester in CA, Push/Pull. Here's the one I choose and have begun modeling:
There we go! I'll post the character model probably at the end of this week or early next week. Other projects I'm currently working on include a self caricature in DFA which I will probably post some progress on next week.
Walk Cycle: given the model and rig we were to come up with a character walk cycle. I made a distracted head-in-the-clouds type walk with a stumble in there (Requires quicktime to view)

Silhouette: We had to show 3 emotions in complete silhouette, I'm not going to tell you the feelings because if you don't get it, I didn't do my job (Requires quicktime to veiw).
Waiting: We had to have a character waiting for something, this was an acting drivien excercise. Lets go to the show! (Requires quicktime to view)
DFA Silhouette and Texture:Silhouettes: In our inaugural DFA assignment we had to draw 100 silhouettes and then find characters in them, eventually narrowing it down to 5 silhouettes and finding 3 different characters in each, and finally 5 finished designs.



Textures: For this half of the assignment we had to take 100 photographs of something that has some texture to it, like gravel or a stuccoed wall, and find 30 characters in those photos, and finally bring 5 to refinement:
Character Model Sheet: In all of the madness of our DFA project we were supposed to find a character we could use for our big animation this semester in CA, Push/Pull. Here's the one I choose and have begun modeling:
There we go! I'll post the character model probably at the end of this week or early next week. Other projects I'm currently working on include a self caricature in DFA which I will probably post some progress on next week.
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