Saturday, February 27, 2010

Emotion Exercise

It's been a while since I've posted anything, but it's also been a while since I had anything to post. Anyway here's an emotion test we did with our self caricature characters, we also did a rough lip sync in there too to prep for the real thing, which we begin animating this week. It was only a week long animation and it just so happened to fall on the week that Pre-Production for our thesis was in high gear since we had Director Steve Hickner visiting to critique our story reels. Here's the animation (requires quicktime to view):

Tuesday, January 5, 2010

End of Semseter Post

Here's push pull exaggerated (you can see the description of the push pull assignment in the previous post)




Next Semester we'll be animating a lip sync with our self caricature characters, here's the animatic below:



Here's the next digital painting from DFA:

Tuesday, November 17, 2009

Animation is like an onion...

...it has many layers. Or perhaps its more like a parfait, people like parfaits. Anyway the last month of my life has taken me though every layer of the animation process, from story development to visual development, and finally to production. (This is a long post so you'll have to scroll down.)

Animation: Below I've posted my final push/pull animation, and I've included all the benchmarks we had to hit as far as progress goes on this assignment, they appeare in this order below: 1st the final animation, 2nd the initial poes test (the starting point, just key poses, usually the 1st thing you'd show a director or supervisor where you have to sell your idea for the shot), 2nd pass (with inbetweens), 3rd pass (more porgress more inbetweens), 4th pass (nearing completion but still in need of some work). You'll notice that the set comes up around my character as time goes on, I had to create it as I animate. (Each video requires quicktime to play):




Concept: Concept is our story development class and our big project for this semester was the One Minute piece, in which we had to FULLY develop our story and characters, treating it like pre-production for our senior thesis, which begins next semseter. Anyway here's my final product, its a piece about a child who dreamed of being an astronaut, and even grew up to become one, but teh job wasn't as great as he thought it would be (requires quicktime to view):

Drawing For Animators: Here's my 1st digital painting for DFA:

Tuesday, October 27, 2009

Something Awesome

Here's a very cool animation I saw on cartoon brew yesterday that I thought I'd share, its in French with subtitles:

Skhizein (Jérémy Clapin,2008) from Josef K. on Vimeo.

Monday, October 19, 2009

FOR THOSE ABOUT TO RIG...

Finally our self caricature project in DFA (drawing for animators) is complete, and here's the result! I'm pretty proud of my self caricature and I can't wait to model it next semester... which is not as far off as I may think... In addition, the altered AC/DC logo on my shirt, which now reads IK/FK, is a joke that will only be understood by 3d animation nerds, so sorry anyone who reads this and has never rigged a character in 3d before, but your missing out! Also, spoilers for those of you I haven't seen in a couple of months but I am indeed no longer bearded, so excluding that from my caricature was not a misstake.

Sunday, October 11, 2009

we found your WITNESS....

So this is my witness animatic from concept 3. For those of you who don't know what an animatic is it's basically storyboards in motion, its part of pre-production for most all films these days. (Requires quicktime to view).

Thursday, October 8, 2009

Push/Pull Character Model

So I just finished 1st pass textures on my character model, so forgive the colors just being blocked in and not cleaned up, but you can see how I went from the concept in the previous post to the model.